﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Microsoft.Xna.Framework.Graphics;

namespace Perovich.GameObjects.Interfaces
{
    public interface ICollidable2D : ICollidable
    {
        Texture2D CollisionTex { get; }
        bool IsPrecise { get; }
        bool IsTransformed { get; }
    }
}
